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every game has their player killer level the game is meant to be a challenge and immerse you in an interplanetary war like in war some missions are milk runs and some are the ones you don't come back from and you definitely don't get a steady and consistent progression from easy to hard. i recommend you dial back the difficulty to "very easy" (also those asteroid fighters were cake i don't know what your talking about)
stephan_schleim wrote: Thanks for developing this game.
The mission design sucks sometimes, though, and this mission is the best example (see also the many frustrated comments on YouTube, for example; the mission before, where invisible asteroids keep killing you again and again is another one).
its a trait of space combat sims that the AI wingmen are often times muzzled so that its up to you to save the day this is not unusual(the classic xwing has a notable example where after disabling some rebel fighters that got hijacked by hacked R2units your wingmen jumpout and leave you to defend the derelict fighters and repair shuttle all by yourself as the repair crews swap out the R2 units they did this because other wise the mission would win its self). also you get to skip on the fifth fail
stephan_schleim wrote: Someone here in the discussion, I guess it was one of the developers, said that this missions proves that the game is more than just shooting and needs some pre-planning.
I played this mission now three times, did the best I could, but one skipper seems to get through always and destroys the ship; or the ship just explodes anyway, no way for me to check.
This does not have anything to do with pre-planning, but with bad AI programming. There are a dozen fighters out there and none of the others can assist in getting these skippers? I am the only one, flying back and forth looking for these stupid "easter eggs"?
you should probably take a break but I would like to encourage you to try again(or take the number of fails it takes to skip) you'll be glad you did because...
stephan_schleim wrote: This last time I destroyed four skippers, both corvettes, get back happy to the ship I have to protect, but still: BOOM, mission failed.
No, thanks, particularly in a mission with so much waiting time that you cannot skip (as you approach the original battle place) this game has become a waste of time for me. I suddenly remembered the other stuff I have to do in my real life.
But thanks for reminding me of the good old Wing Commander days in the (fair) missions I've played so far.