Keyword

Topic-icon Compliments, Suggestions, and Offer to Help

More
11 years 8 months ago #8052 by karajorma
Replied by karajorma on topic Compliments, Suggestions, and Offer to Help

Aginor wrote: And you are right on the topic of FRED: It is easy doing simple missions, but when you want to do missions that are near the quality the Saga campaign has you quickly hit the brick wall that is the autopilot template. Tolwyn did a really nice tutorial on it and now I'm familiar with it, but it still isn't easy to use. Especially when you have to add things. But then I am a software developer so I'm familiar with script languages and so on. Most people have their problems creating event chains for example.


I suspect I'll have similar issues with tube launches and combat landings when Diaspora is released. I'm writing the tutorial for that and it's horribly complicated to do those things in FRED.

But in the end, you don't have to do the hard stuff. Not in Diaspora and not in WCS. You have no end of possible fleet defence missions which can be done without ever once requiring the use of the autopilot. Not to mention that you don't have to do full WCS style autopilots on day one.

So what if your first few missions aren't as polished as WCS is! Everyone is going to be happy to have more content and not many people are going to judge you too harshly if you simply skipped the beautiful WCS style autopilots which you found too complicated and stuck your own solution together. Hell, do as much as you can and then get a better FREDder to help you do the last bit if need be.

I'll agree that the modern engine sets the bar much higher than it was when the WCS team or myself started FREDding. Back then you could become an expert FREDder in a couple of weeks. But that doesn't mean people shouldn't try. Just because it's harder to be the best, doesn't mean it's harder to be good. :)

And before I forget it: Thanks for your support, Karajorma! It is good to know that someone who knows FS2 and the editor really well is here with us. :)


Not a problem. As far as I'm concerned, the more people who can mod this engine, the better.

Please Log in or Create an account to join the conversation.

Moderators: TParisdamsonThorarisian
Time to create page: 0.133 seconds