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11 years 11 months ago #7267 by FlightJunkie
troubling analog controls was created by FlightJunkie
It is with great sorrow that my first post is not about the praise of Darkest Dawn, but it is about an annoyance. :cry: Praise must come after joy and unfortunately that's not the case.

Lets suppose you are me and you have three alternative control types at your disposal to play the game with.

-Saitek X52 Pro HOTAS joystick
-A PlayStation type controller
-A 10 euro Logitech keyboard

Which one would you find it most pleasant to play

If you have answered that X52 would be the best you'd be wrong. If you have gone with the analog gamepad you'd be also wrong. Yes, the keyboard is the one! :o

Trust me i have tried various combinations of deadzone and sensitivity, but the controls are over responsive, and feel very slippery. I try to lead on a target, i overshoot and my weapons are all over the place. I even struggle to land a shot on a target that flies straight(not to mention those are the hardest to hit lol). Every type of analog control is a chore to use. The keyboard has unintentionally become the best way to play the game with(correct me if im wrong but a joystick is supposed to have that role). Don't get me wrong, the keyboard has its annoyances also(you see i only got 10 short fingers that are best utilized on a joystick).

I thought "what tha hell? I will get used to this", but i didn't and i have spend a fair amount of money on my Joystick to smash it against a wall. At one point i thought to myself that this maybe is the intended controls and if i can't get used to make accurate micrometer moves to play i should quit playing, besides this is a hardcore space combat simulator.

So any suggestions?

EDIT: seems i missplaced this topic on the wrong part of the forum :?:

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11 years 11 months ago #7329 by Silk_Sk
Replied by Silk_Sk on topic troubling analog controls
I use a PS2 controller and couldn't be happier with it. I never had to adjust the deadzone and was always able to aim accurately. It's also very convenient for mapping controls. Here's how I have mine set up.



Button 1 - Fire weapons
Button 2 - Fire missles
Button 3 - Target nearest enemy
Button 4 - Countermeasures
Button 5 - Max thrust
Button 6 - Afterburner
Button 7 - Decrease weapon energy
Button 8 - Increase weapon energy
Button 9 - Decrease shield energy
Button 10 - Increase shield energy
Button 11 - Toggle auto-match target speed
Button 12 - Toggle autoglide

Left joystick - Roll
Right joystick - Steer
D-pad - Shield control

The only time I really need the keyboard is to active auto-pilot.

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11 years 9 months ago #7812 by danman2626
Replied by danman2626 on topic troubling analog controls
yes i am having the same problem with the controlls being wayyyyyy to jumpy.iv put the sensetivity down to the floor and tried different dead zone settings but it still is wayyy to sensitive.if you find a solution please shaer it with me

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11 years 9 months ago #7923 by Stinger
Replied by Stinger on topic troubling analog controls
My settings were:
Logitech Freedom 2.4: Two "dots" of dead zone, all dots for sensitivity - was working fine for me. Since I had a stick that was a bit "cheap", the ship turned left when I let loose of the stick, so I had to adjust the deadzone setting...

Microsoft Sidewinder FF2: Got that one as a gift a few days ago, now I'm playing maximum sensitivity and no dead zone, working like a charm. My PS3 controller would work, but I think the best experience of Saga is by playing it with a joystick - Sandman also has a stick, not a controller in his cockpit, doesn't he :)


CPU: AMD Phenom II X4 965BE GPU: AMD Radeon HD5870 RAM: 4GB Corsair Dominator DDR3 1600MHz CL8 Board: Gigabyte GA-MA790FXT-UD5P Sound: SoundBlaster X-Fi Titanium Fatal1ty Pro OS: Windows 7 HP x64

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10 years 3 months ago #9119 by TedByrd
Replied by TedByrd on topic troubling analog controls

FlightJunkie wrote: It is with great sorrow that my first post is not about the praise of Darkest Dawn, but it is about an annoyance. :cry: Praise must come after joy and unfortunately that's not the case.

Lets suppose you are me and you have three alternative control types at your disposal to play the game with.

-Saitek X52 Pro HOTAS joystick
-A PlayStation type controller
-A 10 euro Logitech keyboard

Which one would you find it most pleasant to play

If you have answered that X52 would be the best you'd be wrong. If you have gone with the analog gamepad you'd be also wrong. Yes, the
solar panel is the one! :o

Trust me i have tried various combinations of deadzone and sensitivity, but the controls are over responsive, and feel very slippery. I try to lead on a target, i overshoot and my weapons are all over the place. I even struggle to land a shot on a target that flies straight(not to mention those are the hardest to hit lol). Every type of analog control is a chore to use. The keyboard has unintentionally become the best way to play the game with(correct me if im wrong but a joystick is supposed to have that role). Don't get me wrong, the keyboard has its annoyances also(you see i only got 10 short fingers that are best utilized on a joystick).

I thought "what tha hell? I will get used to this", but i didn't and i have spend a fair amount of money on my Joystick to smash it against a wall. At one point i thought to myself that this maybe is the intended controls and if i can't get used to make accurate micrometer moves to play i should quit playing, besides this is a hardcore space combat simulator.

So any suggestions?


EDIT: seems i missplaced this topic on the wrong part of the forum :?:


Nice informative post.. I have been facing trouble with analog controls and thread has solved entire problem.. It is very useful stuff indeed.

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