For all of you new to Wing Commander Saga, there are actually two campaigns in the game. The first is "Prologue" and the second is "Darkest Dawn." Prologue as its name says is the prologue to Darkest Dawn and is best played before starting the main campaign. The Darkest Dawn campaign does not require you to play the Prologue, but it does add a bit more depth to things you will see and hear in Darkest Dawn.
As the game defaults to start the main campaign, if you want to play Prologue, you will need to select it in the "Campaign Room".
Which ever campaign you choose to start with, have fun and wear out your game controller!
MB: GigaByte GA-X58a-UD3R w Intel X58 Chipset
CPU: Intel Core I7-980x Extreme Edition 3.33GHz
GPU: ATI Radeon HD 5770 1Gb GDDR5 16X PCIe
RAM:12GB DDR3/1333MHz Corsair Triple Channel
Sound: Creative Labs X-FI XtremeGamer 24-BIT PCI
And for those of you who played the Prologue campaign as part of the demo, it's been updated in a number of ways, some subtle and some more overt. The basic story hasn't changed, so you can skip it if you like, but it's been polished quite a bit since the version that was released as the demo.
I must agree - as a stranger in the WC-Universum (lonfg times I've been a X-Wing-Pilot and than a Freelancer) I first get into the Darkest-Dawn-Campaign - and had to fly more than an our at the first mission - not knowing to increase time or to use alt-A... Than I found the Prologue-Campaign with this very fine tutorial... now there is more comfort between the stars...
Wavey I did the same thing on my Saitek Cyborg 3D 3 times. Saitek sent me 3 replacements triggers a few years ago and replaced them Got too excited and squeezed too hard. I have had 3 sticks since then and use them for parts now. i have replaced buttons and triggers several times. Since I am left handed, i can't find anything to replace it with.
Just wondering what happened to the osx version for prologue and sill no osx version for main campaign.
Is there a legal issue that can not be resolved?
Also just wantedt to keep the subject up on current posts.
Sorry about the delay - as mentioned before, the engine was ported by the end of April to Linux/MacOS. Apart from some issues we lacked the hardware necessary to conduct proper testing - only recently I managed to secure a 2008 iMac, which should be sufficient for our needs. At the moment we are compiling documentation for the internal testing process and will disclose additional information as we move along.