BlogLearn historical details about development

In this section of the Wing Commander Saga webpage, you can find historical details about development of Wing Commander Saga.

DATE: 2006.02.09

One of the areas in which Wing Commander excels is in its ability to bring to personalize its epoch stuggle, which it accomplished in part by giving a face, a believable personality, and in many cases a name to the many pilots and crews of the ships that the player encounters throughout the series. One way in which this feeling was generated was through the usage of communication visuals which showed the man, or the Kat, behind the machine. In our effort to recreate the feeling of Wing Commander, Saga has created customised com animations. We've included one screenshot to give a preview of what communication visuals will be like in Saga.

Comm Window

- Tolwyn

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