| Name | Vaktoth | | Class | Heavy Fighter | | Length | 36 meters | | Max Velocity | 380 k/s | | Max Afterburner Velocity | 950 k/s | | Yaw/Pitch/Roll | 45/50/45 deg/s | Beam Weaponry
| (2) Plasma Cannon (2) Ion Cannon (1) Tachyon Cannon (2) Meson Blaster (turreted)
| Default Missile Loadout | (4x2) Medium | | Missile Decoys | 8 | | Shields | 250 cm equiv. | | Front/Rear Armor | 130 cm | | Right/Left Armor | 130 cm | | Jump Capable | Yes | The Vaktoth is a heavy Kilrathi fighter whose dogfighting performance is slightly better than that of the Confederation Thunderbolt. A traditional heavy fighter, it lacks speed and maneuverability but makes up in firepower and armor. Compared to the Thunderbolt, the Vaktoth lacks a torpedo hardpoint but has more missiles for dogfighting. With its jump capabilities and auxiliary meson guns, this fighter is primarily used for escort and scout missions that do not involve capital ships.
|