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Topic-icon Mouse mode

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12 years 1 month ago #5664 by Credon
Replied by Credon on topic Mouse mode
First of all thanks for the awesome game. I had no dogfight action since i played Darkstar One^^ but this new game made me realise the whole FSO community and awesome mods like wcsaga.

BUT ! :)

My Problem with the mouse mode is, that if i use xpadder to get my xbox 360 pad to work correctly with FSO (Triggers RT LT dont work otherwise) i cannot establish a working flight control.
a) Xpadder Numpad -> Game No Mouse No Joystick
In this case the turning speed of the ship is way too fast i cannot aim
b) Xpadder Mouse -> Game to Mouse Control
If you try to put the ship down and then up the mouse cursor has to "pass" the center of the hud.
While this happens the ship does not move which results in a very "bad" feeling for the ships movement and a resulting bad aim. I already tried the no mouse reticle fix you provided but that just makes the grey thingy invisible. The way the ship reacts to mouse movement is the same.
I hope you will fix this or provide alternate mouse controls as you already mentioned for a future
patch :)

Ah i forgot. I just tried out FS2 Upgrade Mod from FSO, and there the mouse control is perfekt, maybe you could just tell me how to switch it?

Edit 2:

Ok i solved the issue for me:
If you want to control the ship with the right stick of the Xbox 360 Pad you can just swap the Axis in Xpadder. Then you can run the game with the joystick settings and the Trigger (RTLT) and the stick work!
Time to kill some CATS :X

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12 years 1 month ago #5671 by -=Hed_GE_hoG=-
Replied by -=Hed_GE_hoG=- on topic Mouse mode
The game is awesome, 10x. But i'm having hard times aiming with keboard. And the current mouse mode doesn't help (

Can we please have a patch mentioned? With FSO2 mouse controlls?

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12 years 1 month ago #5673 by tolwyn
Replied by tolwyn on topic Mouse mode
It is coming....

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12 years 1 month ago #5681 by -=Hed_GE_hoG=-
Replied by -=Hed_GE_hoG=- on topic Mouse mode
TY, m8s. Playing on KB. Great game.

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12 years 4 weeks ago #5846 by guywhoplays
Replied by guywhoplays on topic Mouse mode
Hey. OP here. Just wanted to say, that file works great. Thanks for the quick and effective response, and I apologize for not clarifying my post more. This is exactly what I wanted though. Now. Onto blowin up more kitties. :D

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12 years 4 weeks ago #5852 by KeldorKatarn
Replied by KeldorKatarn on topic Mouse mode
Ok, the next patch will not have this as a feature but just keep the file where it is, it will continue working after the upcoming patch.

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12 years 4 days ago #7424 by gto1720
Replied by gto1720 on topic Mouse mode
Is there a way to bind the key to the movement of the mouse, not the position of the cursor? Like when you move the mouse in x direction the ship moves and when the mouse is still so is the movement?

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11 years 10 months ago #7800 by langear
Replied by langear on topic Mouse mode
I tried the provided 'nomouseretical' patch above...
Even though it does remove the mouse retical, it doesn't remove the mouse dead zone and doesn't prevent the mouse from panning off screen.

I saw earlier that the mouse dead zone is being addressed, but what about the mouse panning off screen?

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