We're getting close...
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2011.28.07
I wanted to take a little bit of time today and talk about our current progress. Those of you who have been following us closely on Facebook/Twitter have probably heard that we are just a few weeks away from being content complete. During the next few days we will be working on missing assets as we get ready to lock down. Right now our big focus is on balance tweaks, bug fixing and the little details that make the game feel more "real". The exciting thing is that we're actually wrapping this thing up.
This weekend we will also release next beta version to our testers. Things are moving really well for us and it is unbelievable watching everything coming together. There's a lot more polish since the very first beta, all the Prologue placeholder assets are gone, and the gameplay is much much tighter.
One issue that we had to crack, was the dialogue length. Most gamers don't want to listen to characters drone on in endless conversations, they want to play the game and to explore the story. So, on the one hand, we have to convey the message in the fewest possible syllables, and on the other, it has to be more than "Sandman, break and attack!". These opposing requirements make for some very interesting writing challenges. We want each character to be an actual character, meaning that all of them speak in their own manner.
The next couple of weeks will be very hectic. Best of all, we're making steady progress, but we are still remaining incredibly flexible. Honestly, that's one of the things I'm excited about: using beta feedback to adjust the game. We want to make the game you all want to play - after all, we're making it for you.
-Tolwyn

Good look, the game looks really cool. Thank you for all your dedication!!!
Hey guys,I just wanted to let you know that there are definitely way more guys out here like me who follow the development closely and are patiently waiting for the game to be released.
And for all of us, I want to thank you guys dearly!
I loved playing WC I & II when I grew up and I am looking forward to becoming a child again. ;-)
Nuwanda
Wow, this mod is really coming together nicely. I was hoping for a summer release (since I would have had more free time to play it) but nevertheless can't wait for the final version. P.S. don't listen to all the children's crying about the dialogs beeing too lenghty....I WAN'T the story dialogues, so please dont go and cut/shrink them all only because some lame child doesn't have the patience to listen/read it. That's an order, sir! :-)
Quote : P.S. don't listen to all the children's crying about the dialogs beeing too lenghty....I WAN'T the story dialogues, so please dont go and cut/shrink them all only because some lame child doesn't have the patience to listen/read it. That's an order, sir! :-)I wouldn't worry about that, we have recoded approx. 8 hours of VO by now.
Quote : Can't wait! Any release date?
Not yet, but we're getting really close to a point where we might dare to give one ;) And it won't be that far off anymore. it will still be several weeks but altogether we SHOULD, I repeat SHOULD, be able to release within 2011. That is not a promise however; quality will be our top priority. but it is safe to say that you won't have to wait until 2013 ;) We are definitely less than half a year away from a release. And I never said that. ^^
Quote : Can't wait! Any release date?We are not going to repeat the same mistake twice. That's code for "announcing a release date too early". We do have our schedule and if all goes well, the game will be available before the end of 2011. You can never know though how the next few weeks/months will unfold.
