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In this section of the Wing Commander Saga webpage, you can find historical details about development of Wing Commander Saga.

Saga Prologue Multiplayer Upgrade Coming Soon!

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.08.12

This week, we would like to announce that we will soon be releasing a significant upgrade to the Wing Commander Saga Prologue. This upgrade will include a new multiplayer mode with deathmatch dogfights (up to 12 players), team vs. team matches (up to 6 players per team), and cooperative missions as well. The upcoming prologue patch will also include some tweaks to the game engine, several new special effects, and rebalanced ships and weapons. So, starting practicing up and get ready to meet your friends (and foes) for some high-adrenaline online battles!

-Tolwyn 

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Wing Commander IV Tech Demo

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.23.11

For this week's update, the WC Saga team would like to highlight our WC4 mission branching demo. Mission branching will be a part of the WC Saga main campaign. In order to test this function, Tolwyn has put together a few test missions that loosely remake the first few missions of Wing Commander 4! You can follow either the Confed or the Border Worlds paths, and several new models are included in the release, like the Banshee, Avenger, Vindicator, Bearcat, Dragon, and the Intrepid herself. Check it out here.

-Sphynx

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New Soundtrack Sample

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.13.11

For this week's update, we would like to share a musical track from Saga's second composer, Tim Janssen. This song features a dramatic and high-energy score that emulates the pulse-pounding feeling of an intense dogfight.  Click on the link for a sample.

-Tolwyn

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New Poll

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.07.11


For this week, we are featuring a new poll to get a feel for the primary weapon of choice of our pilots out there.

 -Sphynx

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Concordia Redux

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.25.10

Previously, we showed you the renders of the TCS Concordia. Now, Klavs has created a new image to show off how the Concordia's cavernous fighter bay looks - check out all that stunning detail!   

 -Tolwyn

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Concordia Again

FROM: Captain Klavs, CINCWEAPONSDIVISION
DATE: 2007.18.10

Hi there, Adam "Klavs" Burch here, checking in!

I've been hard at work off the radar creating all new, never before seen content for WC: Saga. Some familiar stuff, some new stuff, but all with Saga's devotion to high quality. I tried to put my own spin on the old Concordia, bringing the old ship a little more into the real world.

Hope everyone enjoys it, and gets warm fuzzy memories of WC2 without getting TOO upset at the changes!

Gevatter Lars has also used the Concordia model to create a new render: in this shot, Lars recreates the view from the bridge as a pair of Rapier's takes off.

-Klavs

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War on the rocks

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.30.09

To continue the theme of our last update on the Kilrathi asteroid fighter, Lars has created a stunning render featuring the asteroid fighter. Check it out.

 -Tolwyn

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A rock and a hard place

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.25.09

For this week's update, we would like to share our rendition of one of Wing Commander's most unique ships: the Kilrathi asteroid fighter. It's clever blend of rock, engines, and weaponry is another testament of the Kilrathi's guile and creativity in the art of war.

 -Sphynx

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Progress Update

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.10.09

Hi everyone,

We hope you've all had a great summer! For those of you heading back to school, we wish you the best of luck this year.

There are a few things we'd like to mention in this update, mainly focused on the progress of our project.

First,  mission progress: The missions for episodes 2 and 3 are now finished, with the missions for the 1st episode nearing completion.

Second, new code features: New coding abilities that have been implimented into Saga include auto aiming, speed/distance multiplicator, better autopilot animations, and a better normal mapping code. These should lead to a more visually compelling final product, as well as a product that is even more in line with the original feel of Wing Commander.

Other progress includes the following:

  • Our fiction viewer is coming along nicely.
  • Our voice acting recording has started, although we are still looking for more actors. Don't be shy, send us an audition and help Saga get done faster!
  • Also, more ships have made their way into the project. We'll say more about this in the near future.

In summary, the work is progressing forward at a good pace. In the mean time, we strongly encourage you all to login to visit the forums, check out our website, and send us some voice auditions.

-Tolwyn

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New Poll

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.2808

Our last poll asked which fighter from the Prologue is your favorite. The Hellcat V won by a slim margin. The Thunderbolt VII finished in a close second place

Today's new poll asks which character in Wing Commander Saga: Prologue is your favorite: Assassin, Champ, Kettle, Ninja, Panzer, Sandman and Viking are your choices.

Later, after we find out which Prologue character you like, you'll have an opportunity to find out which Prologue character you are most like.

 -Sphynx

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