Wing Commander Saga
by K Sezegedin » Fri Apr 13, 2012 3:38 am
Zach wrote:mormon_boy wrote:long dialog cut short i'm of the opinion that the only people who would notice or care about flaws in wcsaga's voice-acting and writing either consume so much content they become connoisseurs or have experience as professional content creators. the average player is just happy that after a long drought they have a space combat sim to play that maybe one of the most polished to date FOR FREE
Sorry, but "its free so shut up" is not a valid criticism of other peoples criticisms.
Whether or not some of us are professional or above-average in things like acting, writing, or whatever is irrelevant to the point of giving feedback.
The criticisms come because we love the game, but had experiences which removed our suspension of disbelief long enough to jar us from the game world.
And I would think as gamers who have been gaming for years (since the game is obviously made for Wing Commander fans first) people have plenty of experience dealing with great games, and less than stellar games, and that experience counts for something. Our feedback helps improve the product.
You'll always have people who criticize for the sake of it, but that is not a defense against any criticism, of any aspect of the game at all.
I agree with you but also believe it isn't wrong to consider a project's provenance and setting your expectations accordingly.
- K Sezegedin
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by Guardian » Fri May 04, 2012 8:59 pm
Wing Commander Saga is THE game what for a I waited since... I don't know. Freespace 2? Wing Commander: Prophecy? Starshatter: The Gathering Storm? Finally I got tough and well thought out long missions instead of non-sense 2 minutes long console missions, a good storyline and excellent Wing Commander expansion instead of a "Ruined by EA - Challenge Everything" expansion, great memorable characters and decent voice over. And I find all this in a great indie game and not in an AAA overhyped conveyor belt junk. In my humble opinion WCS is a GOTY 2012 material, even if I finished only the 35% of the game. The rest comes tomorrow. Well, it's a pretty long game.
So congratulations and thank you for WCS!
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by Coffeeman » Wed May 23, 2012 11:07 pm
The writing is also very good. How many games fail to deliver a decent story presented by memorable characters for 4-6 hours? About a 100 generic FPS, even with major budgets. WCS kept me engaged into the story all the way to the end and the characters had a real distinct personality.
Plus: even the characters with an english dialect were easily understandable to me, can't say that I always understand what someone from texas say to me in multiplayer games... . All in all: kudos to all the voice actors.
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by popgrop » Wed Aug 29, 2012 9:22 pm
I've also found the writing quite amusing. Especially the bit where Ninja was disappointed that the pirates didn't say "ahoy matey".
All in all, excellent job!
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by Mantis » Mon Sep 03, 2012 10:07 am
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