Wing Commander Saga
Partially invisible allied ships,especially carrier and wing
Technical support for Wing Commander Saga. If you have installation or other technical problems, this is the right place.
Moderators: arisian, Thor, TParis, damson
Partially invisible allied ships,especially carrier and wing
by WilhelmS » Sat Mar 24, 2012 12:18 am
Hi guys,1st of all... BIG THX for this great work !!
i played and owned all WC parts back in those days.
I am using a hd6990 and cat 12.2 (12.3 is actually only available as preview dated february and will make trouble in skyrim )
Well,crossfire works,antialiasingg works BUT mostly ( yes its random ) i cant see parts of my carrier and all my allied ships.
I only see their lights and it reminds me of this invisible uebership in a wc part years ago XD
No matter if i use ccc default or antialiasing...crossfire or not crossfire.. smtms i see the ships,smtms not LOL
Actually its not THAT bad because i can see all enemies quite well,without any glitches or invisible issues,got 36 kills in prologue and 6 in 1st mission of darkest dawn on 2nd highest diff.
Maybe the 12.4 will resolve the random invisibility of OWN ships except their lights if its a driver issue at all.
I will not use 12.3 because i only found 12.3 preview and its older than 12.2 whql
i bought my hd6990 on release day and i still looove it. I played WC 3 and strike commander WITH CROSSFIRE and dosbox on this card hahaha as well as any modern flight sim like A10 ,rise of flight etc without any troubles.
I hope for a hint to solve my problem but its no gamebreaker,only atmo breaker so far when i have to land on a weird geometrical figure and not a carrier
Just got a MS SW FFB PRO 2 USB from a buddy in sweden and hell yeah,its like a time travel
best regards from austria (central europe)
Wilhelm S
i played and owned all WC parts back in those days.
I am using a hd6990 and cat 12.2 (12.3 is actually only available as preview dated february and will make trouble in skyrim )
Well,crossfire works,antialiasingg works BUT mostly ( yes its random ) i cant see parts of my carrier and all my allied ships.
I only see their lights and it reminds me of this invisible uebership in a wc part years ago XD
No matter if i use ccc default or antialiasing...crossfire or not crossfire.. smtms i see the ships,smtms not LOL
Actually its not THAT bad because i can see all enemies quite well,without any glitches or invisible issues,got 36 kills in prologue and 6 in 1st mission of darkest dawn on 2nd highest diff.
Maybe the 12.4 will resolve the random invisibility of OWN ships except their lights if its a driver issue at all.
I will not use 12.3 because i only found 12.3 preview and its older than 12.2 whql
i bought my hd6990 on release day and i still looove it. I played WC 3 and strike commander WITH CROSSFIRE and dosbox on this card hahaha as well as any modern flight sim like A10 ,rise of flight etc without any troubles.
I hope for a hint to solve my problem but its no gamebreaker,only atmo breaker so far when i have to land on a weird geometrical figure and not a carrier
Just got a MS SW FFB PRO 2 USB from a buddy in sweden and hell yeah,its like a time travel
best regards from austria (central europe)
Wilhelm S
- WilhelmS
- Posts: 14
- Joined: Sat Mar 24, 2012 12:02 am
Re: Partially invisible allied ships,especially carrier and
by arisian » Sat Mar 24, 2012 1:06 am
So far, pretty much everyone seems to have solved their AMD graphics issues when they switched to the 12.3 drivers. 12.2 apparently has a lot of OpenGL bugs in it (which AMD's graphics drivers are notorious for). If you don't want upgrade, then I'm not sure how to fix the problem; maybe one of the devs will have a better idea, but using the latest drivers is still probably your best bet.
-

arisian - Posts: 140
- Joined: Mon Sep 12, 2011 3:08 pm
Re: Partially invisible allied ships,especially carrier and
by KeldorKatarn » Sat Mar 24, 2012 3:19 am
Well if you don't want to upgrade you can always downgrade.
There's also always the possibility to temporarily downgrade, copy the atioglxx.dll from the windows directory to the game directory and then upgrade again. Because usually just the opengl libary is really the problem.
Once you find one that works you best copy it to the game directory and never change it
There's also always the possibility to temporarily downgrade, copy the atioglxx.dll from the windows directory to the game directory and then upgrade again. Because usually just the opengl libary is really the problem.
Once you find one that works you best copy it to the game directory and never change it
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KeldorKatarn - Posts: 1283
- Joined: Fri Feb 25, 2011 11:29 pm
Re: Partially invisible allied ships,especially carrier and
by WilhelmS » Sat Mar 24, 2012 12:11 pm
HAH simply copying the atioglxx.dll into game folder solved it
THANKS FOLKS !
ok,on with the bodycount XD
THANKS FOLKS !
ok,on with the bodycount XD
- WilhelmS
- Posts: 14
- Joined: Sat Mar 24, 2012 12:02 am
Re: Partially invisible allied ships,especially carrier and
by KeldorKatarn » Sat Mar 24, 2012 2:01 pm
THAT is interesting...
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KeldorKatarn - Posts: 1283
- Joined: Fri Feb 25, 2011 11:29 pm
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